Gardening seemed like a strange basis for a game, though thankfully, Rare managed to pull it off fantastically in 2006 with their release of Viva Piñata. Two years on and the candy-filled animals return for the true sequel (discounting Viva Piñata: Party Animals). This time round the story behind Viva Piñata: Trouble in Paradise is more understandable and clearly visible: Professor Pester and the sour Piñatas have wiped the Piñata database clean of all Piñata records. It’s the player’s job to prevent further disruption and to recover the records.Continue Reading "Review: Viva Piñata: Trouble in Paradise"
When a game begins with a character head-banging to medieval music, you know you’re in for something special. Castle Crashers is just that. The game has adopted the humour and a lot of the characteristics that featured in Behemoth’s previous Xbox LIVE Arcade title, Alien Hominid; from the side-scrolling to the easy to pick-up-and-play controls.Continue Reading "Review: Castle Crashers"
I have fond memories of playing Micro Machines on the PlayStation (One) and since then have struggled to find a top/down racing game to match its standards. The original Xbox saw the release of Mashed: Drive to Survive which received mixed opinions in 2004. In 2007, Mad Tracks was released on the Xbox LIVE Arcade, unfortunately, it didn’t meet my expectations.Continue Reading "Review: Mad Tracks"
Fable II Pub Games came as a surprise release during the ‘Summer of Arcade’, but will it live up to the high standard set by other releases during the month?Continue Reading "Review: Fable II Pub Games"
Schizoid is the first Xbox LIVE Arcade title to be released created using the XNA Creators Club. Despite having a weird name, the concept of Schizoid is simple. Players must eliminate glowing enemies of their colour and protect their partner from trouble. They do this by moving around red or blue ships and making contact with enemies of the same colour. For example, if a red ship touches a red enemy, the enemy is destroyed, however, if a red ship makes contact with a blue enemy, the player’s lose a life. The level ends when all enemies are cleared.Continue Reading "Review: Schizoid"
The Geometry Wars: Retro Evolved series started out as a mini-game within Project Gotham Racing 3 and since then it has exploded into being a huge success. The same mini-game was released on the Xbox LIVE Arcade priced at 400 Microsoft Points, while a Nintendo Wii and DS version was also released at the end of 2007. Now in 2008, the long-awaited Geometry Wars: Retro Evolved 2 has been released and a few fans will be slightly disappointed.Continue Reading "Review: Geometry Wars: Retro Evolved 2"